One is then forced back to Paint.NET and the Advanced Color Replacement plugin I found some months back, but I would ideally like a solution in PhotoLine itself. Completely and utterly baffling… and obviously not a three-click wonder anyway. I tried for an hour, and even found a brief description of it, but could just not make head-nor-tail of it. But it is utterly baffling, as to how it is meant to be used. This can apparently be used “to target colour ranges” using its HIS mode, one of three modes it can operate in. I read that the PhotoLine user can also right-click on a layer (in the layers palette only) and then there is an option for “Color Filter…”. Handy and quick, but not in all circumstances. PhotoLine’s Colour | Selection Colour Correction can be quite useful, more so than Color | Relace Colors, when there are clearly distinguished main colours. I went looking for a better colour-selection and masking/replacement method in PhotoLine itself. I’m still not liking PhotoLine’s colour selection/replacement tools. This suggest that older plugins needing serials will still have problems, and would be best run in an antique copy of Photoshop and (if needed) an older version of Windows.
Like all other software (apart from PhotoLine) it takes the serial but then reverts to Demo mode the next time the filter is run. Sadly, though it can’t be used to serialise VanDerLee’s Halftone plugin, even when run in Administrator more. Also for curators of digital art history, who want to keep alive the codeworks of the 2000s.
The 32-bit NiGulp Reborn seems useful as an absolute backstop, for running recalcitrant old. Colourizers always do “summer”, but this plugin helps you to then easily shift an old photo into the autumn… A copy of the freeware Seasons can still be had from, and is still useful for quickly making a summer scene look autumnal. It comes in 64-bit and 32-bit and the latter can even run 32-bit antiques like Xero Seasons (2000s), which even the AlphaPlugins 32-bit plugin host or IrfanView balk at. Pretty good, judging by a few quick tests. Sinisa Petric’s new freeware NiGulp Reborn (August 2020)… “executes Photoshop 8BF plugin filters” as a standalone. SWF files fine, and appears to have its own internal Flash player for rendering. Reallusion Cartoon Animator 3 Pipeline still imports. Use something like the freeware FastStone Image Resizer on the ‘too large’ folder, to scale down the very long or very tall PNGs. If you’re running at 4000% scale with PNG output, that’s a problem only a workstation will handle without killing the Java that reaConverter runs on.ĥ. SFW it swamps the RAM by trying to render every damn frame. That’s because (unlike the others) when it hits an animated.
Use reaConverter for the extracted ‘too small’ SWFs, run on an old Windows 7 workstation with Flash Player and oodles of fast RAM. Copy a list of filesnames from the ‘too small’ folder, then use a Windows batch file to robo-copy over the corresponding. Sort into folders for ‘just right’, ‘too large’ and ‘too small’.ģ. Batch at around 120 at a time max., or risk crashes.Ģ. Kurst’s SWF Renderer at 10x scale, to get a good look what you’ve got, more or less as it should be seen.
The ideal basic PNG conversion workflow for 1000s of assets is then:ġ. Though Kurst handles artistic gradients much better. Still the best option if you have an old still-got-Flash Windows workstation to run it on, and if you need batch + big scale to 5000% or more.
* reaConverter 7.6.x – dead for both preview and render. * SoThink SWF Decompiler – sort of, now shows no previews at all, but the saved SVG image loads in Inkscape. It’s a whole image renderer, not a shape decompiler.
* Kurst’s SWF Renderer – works fine to PNG, no update needed.
* JPEXS Free Flash Decompiler – works fine to PNG, there’s a new version from a few weeks ago. SWF reader software needed to read and convert old creative Flash assets?